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(1.37.109.15/16.2) id AA001960418; Tue, 9 Apr 1996 07:33:38 -0700
Date: Tue, 9 Apr 1996 07:33:38 -0700
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From: "Nir A. Hermoni" <nir@zapa.co.il>
To: Multiple recipients of list <lightwave@garcia.com>
Subject: 270 degrees in a complicated rectangle wire.
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All :)
I think it was jeric@access.com who was bothered with it, here is my proposal:
Build the rectangular wire, straight along the z axis. Twist it where and how you
like. Save it.
Build a spline describing the complex curve and rail extrude a simple disk along the
curve. This is to create a reference object.
In Layout, load the wire and the reference. Add bones as needed to the wire (very easy
with the '=' key (add child bone)) and deform it according to the reference object.
Pay close attention to the two ends so the would match up as much as possible. Save
transformed.
Back in Modeler, attach the ends of the wire manually.
Hope this helps.
--
Nir A. Hermoni, Israel. Lead 3D animator for Zapa Digital Arts Ltd.